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Pre-fab templates!
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Rachael


Joined: 01 Mar 2006
Posts: 141
Gee, I sure post a lot.

Location: Michigan, USA

Post Posted: Sun Jun 15, 2008 3:58 am  Reply with quote  
Post subject: Pre-fab templates!

*sneezes* My goodness, is it ever dusty in here! ;D

So, I had another look over the Milestone Roadmap, and the next release, which is scheduled for sometime in July, mentions pre-fab templates, but alas, we have none!

I wouldn't want for the Codexed project to lose any momentum, so I think we should all do what we can to assist Daniel and bean-with-bacon (aka Elliot) in making sure each bullet on that list can become a check mark.

For this forum and that particular set of goals, that means we need to work on some pre-fab templates, so those who aren't so code-savvy can have something to liven up their journal.

I am not sure where we ought to begin with this, or what kind of standards, both graphic and code-wise, we should have in place, so I am going to wrap up this post by looking to our fearless leaders and asking, "Where do you think we should start?"
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Daniel: <3 <3 <3
Daniel
This was a triumph.


Joined: 25 Feb 2006
Posts: 1929
Whenever I have a thought I stop by.

Location: Toronto, ON

Post Posted: Sun Jun 15, 2008 4:11 am  Reply with quote  

Here's a few guidelines, off the top of my head:
  • Simple. For prefabs, it's best for the templates to be simple (which will allow users to easily edit). Simple does not mean ugly, which ties into...
  • Aesthetically pleasing. Something that people will want to use!
  • Image free. For now at least. Codexed is not offering image hosting at the moment, and we don't want to make usage of a prefab rely on the user having hosting space. There are plenty of stuff that can be done with just text, html, css (and even javascript if desired).
  • Customizable. Think of how DX did prefabs. We want to provide users with options for customizing colours at least.
  • Resolution non-specific. While it is not necessarily a bad thing to hard code an element to be n pixels wide, make sure that it will look good in any resolution the user chooses to use. Percentage based layouts are useful for this.
  • Browser compatible. While it's pretty hard to make sure a page works in every single browser, we want to try to ensure everything is as accessible as possible. The important browsers to cover are Firefox 2/3, IE 6/7, Opera and Safari. If, for whatever reason, your prefab uses javascript, make sure it works cross-browser.
If you are submitting a prefab, please follow the guidelines listed in this post.


Last edited by Daniel on Thu Oct 30, 2008 10:59 am; edited 1 time in total
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Rachael: <3 <3 <3
karen: <3 <3 <3
Rachael


Joined: 01 Mar 2006
Posts: 141
Gee, I sure post a lot.

Location: Michigan, USA

Post Posted: Mon Jun 16, 2008 2:51 am  Reply with quote  

Excellent, thanks for a great response! I will see what I can get started on; my skills at coding a template with those requirements probably don't really reach that far, but if we can get people in here to work on this all together, maybe we can all do bits and pieces and fill in the blanks other people might be unable to fill themselves.
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karen


Joined: 28 Nov 2006
Posts: 2


Location: The Wired

Post Posted: Mon Jun 16, 2008 12:39 pm  Reply with quote  

I'm glad DarkestJourney started this thread. I wanted to start working on some templates, too. Smile
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Daniel
This was a triumph.


Joined: 25 Feb 2006
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Location: Toronto, ON

Post Posted: Thu Jul 17, 2008 4:55 pm  Reply with quote  

Just wondering, has any progress been made with this?
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breathe
Codexed Tester
I am a CHEESER!


Joined: 14 Jul 2008
Posts: 440
Gee, I sure post a lot.

Location: Illinois

Post Posted: Thu Jul 17, 2008 5:51 pm  Reply with quote  

I made a prefab and sent it to you, Daniel! ^^
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eskeemo


Joined: 31 Oct 2006
Posts: 3


Location: Seattle, WA

Post Posted: Wed Jul 23, 2008 3:39 am  Reply with quote  

It's been awhile since I've posted anywhere on these forums, though I do lurk from time to time to see how things are doing. Templates are my favorite, and I slapped on up here. It's incredibly simple, and the personal links could be removed and the main title updated to the default [journal_title]. I loved making templates back in the day (and am now making themes for Tumblr to make up for that, heh), and I'd love to help out wherever I can in that department. (:
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Daniel: <3 <3 <3
Tim
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Graphics Lead


Joined: 25 Feb 2006
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Location: Perth, Western Australia

Post Posted: Wed Jul 23, 2008 4:26 am  Reply with quote  

That's a great template eskeemo. Clean, intuitive, great use of typography. I love it. Smile
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Daniel
This was a triumph.


Joined: 25 Feb 2006
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Whenever I have a thought I stop by.

Location: Toronto, ON

Post Posted: Wed Jul 23, 2008 10:28 am  Reply with quote  

I agree, I like that one a lot, eskeemo! Clean and simple. Smile Perhaps the only issue is that it seems to be missing navigational links?

For the people who are contributing prefabs, could you please email me the template code (admin at codexed), give me a name for the template, and tell me how you'd like to be credited for it (username or full name; obviously you'd have to give me the name, too Wink).
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breathe
Codexed Tester
I am a CHEESER!


Joined: 14 Jul 2008
Posts: 440
Gee, I sure post a lot.

Location: Illinois

Post Posted: Wed Jul 23, 2008 11:27 am  Reply with quote  

Daniel wrote:
I agree, I like that one a lot, eskeemo! Clean and simple. Smile Perhaps the only issue is that it seems to be missing navigational links?

For the people who are contributing prefabs, could you please email me the template code (admin at codexed), give me a name for the template, and tell me how you'd like to be credited for it (username or full name; obviously you'd have to give me the name, too Wink).


You can call the one I sent you whatever... credit it to Breathe if you use it. ^^
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Daniel
This was a triumph.


Joined: 25 Feb 2006
Posts: 1929
Whenever I have a thought I stop by.

Location: Toronto, ON

Post Posted: Wed Jul 23, 2008 11:40 am  Reply with quote  

breathe wrote:
You can call the one I sent you whatever...

That defeats the purpose! Smile
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eskeemo


Joined: 31 Oct 2006
Posts: 3


Location: Seattle, WA

Post Posted: Wed Jul 23, 2008 6:36 pm  Reply with quote  

Daniel wrote:
I agree, I like that one a lot, eskeemo! Clean and simple. :) Perhaps the only issue is that it seems to be missing navigational links?

I used the conditional [prev link exists ""] thing, so they should show up when more posts are posted. I'll be sure to test it before I send the code off to you. (:

Edit: Just checked, and the conditional navigation works, yay!
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Daniel: <3 <3 <3
Daniel
This was a triumph.


Joined: 25 Feb 2006
Posts: 1929
Whenever I have a thought I stop by.

Location: Toronto, ON

Post Posted: Wed Jul 30, 2008 5:02 pm  Reply with quote  

To make things simpler for me, when submitting a prefab, could you please also give me a short, succinct description of your template (5-10 words).

This means, to submit a prefab, please email me the following:
  • The template code (with Codexed markup).
  • Your name, nickname, or username -- how you'd like to be credited for your design. You may also give me a url if you want, but I haven't decided yet if I am going to be showing links.
  • A short description of the template.
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